'Assassin's Creed: Liberation HD': Making Racial Politics Bland - PopMatters
Jan 23, As a former exclusive on the PlayStation Vita, Assassin's Creed III: Assassin's Creed: Liberation HD delivers what you would expect in upgraded visuals. . developer Ubisoft Sofia aspired to the latter but ended up with the former. Child Review - Burning Fuel; 9 Ashen Review - Relationship Souls. I am Aveline de Grandpré, I am an Assassin, and I fight for liberation. While this act put a strain on the relationship between her parents, both Aveline and her officially inducted into the Assassin Brotherhood, with Agaté becoming her Mentor. Deciding to end their practices, Aveline waited for de Ferrer to leave, before. Jan 20, And the reality of slavery in her era in relation to her own status as the free Graphically, Liberation HD looks to be using the Assassin's Creed III It hurts when something you want to wildly succeed ends up being just okay.
What makes the bayou especially dismal is the fact that land is, of course it is a bayou after allbroken up by lots and lots of water. As a result, brief free-runs give way to slogging through knee deep water, then swimming stretches, followed by briefly sprinting on land, but then, you know, more wading in the water.
I hated the bayou and my only desire when there was to get back home to New Orleans, where I could move smooth and cool like an assassin again and, you know, actually play the game. The other unfortunate thing about Liberation is its protagonist. Like Assassin's Creed's Connor, Aveline is very simply a dull human being. The first female protagonist in the series and a biracial character at that, and yet, still deadly dull with none of the charm of Ezio or any of the intensity of Altair.
Ubisoft seems almost afraid to write anything but a cardboard character when it comes to people of color. Out of this seeming fear of offending anyone by giving such characters any flaws or character quirks comes a couple of boring characters that actually tend through their plainness to lean on familiar stereotypes rather than on any actually human or actually relatable characteristics.
Of course, this is a series that has always apologized for itself, begging off any offense they might inadvertantly cause by taking on issues of race, religion, and politics throughout global history, right on its intro screen.
Frankly, if you are creating a series that is going to hit on all of these hot button issues, why not run the risk of offending someone and do something without apology?
I realize that the risk of offending anyone has become a cardinal sin in 21st culture, but I'm getting pretty bored of it. If it means showing me something that I haven't seen before or making me consider issues in a new way, offend me, please. After all, some potentially off putting and unusual mechanics were developed around Aveline as well, which should both complement her characterization and afford potentially really interesting story possibilities.
Liberation includes a persona system, in which Aveline can disguise herself to pass appropriately in different areas of the city and in different social circles.
Assassin's Creed III: Liberation (Video Game) - TV Tropes
Since Aveline is the daughter of a black woman and a white father, she is in a unique position to pass as a lady of some social stature or as a slave. Additionally, she has a third persona that she can take on, that of a lawless assassin.
Each of these guises works slightly differently in terms of how easily Aveline is spotted by guards, how she assassinates, and the like.
This sounds fascinating on paper, but in actual play, it involves having to locate dressing rooms throughout the city to switch up guises, which is, again, often more a break in the flow of play than an interesting thing to do. But worse still, Aveline's curious racial and social position is never really explored in any kind of meaningful way.
It would have been nice to see these two hang out more. When you have a game series that places such a huge emphasis on stealth, it's surprising that it wasn't until Liberation that a disguise system was introduced. The ability to don the persona of a socialite, a slave, and an assassin is reflective of Aveline's complicated background as the daughter of a French merchant and a slave, and the game forces you to use all three personas in equal measure, each with its own strengths and weaknesses.
Assassin's Creed III: Liberation - Wikipedia
If you dress as a slave, you don't have to worry about sneaking around in a plantation, though you won't have your best killing tools available. Unsurprisingly, Aveline is most useful in her assassin garb, but she sticks out from the crowd.
- Aveline de Grandpré
- Small-screen emancipation.
- Essential Links
She is attractive no matter the outfit, though her socialite ensemble makes her the most welcome guest at parties. Not only does she come off as charming in conversation, but she even has a charm prompt whenever she's near guards and powerful men. It's an asset that other assassins lacked, though to be fair to the equally charming Ezio Auditore, he didn't have enough targets of the opposite sex to impress in his Assassin's Creed trilogy. Liberation on consoles is best appreciated during combat.
It's simply more comfortable to play on a PlayStation 3 or Xbox controller versus the denser button layout of the Vita. This HD version made me feel more confident about using the series' defensive moves, not that I could have protected myself from every attack. The exploitable Assassin's Creed smoke bomb returns once againallowing you to breeze through combat by killing up to four enemies without interruption. Luckily, the combat remains compelling; Aveline is both adept and brutal in her use of weapons, like the cleaver-shaped sugarcane machete.
Liberation's cinematics have been overhauled to the point that you don't need to hold up the Vita version to tell the differences in textures.
In fact, the changes in skin tone, eyes, and other facial features are so significant that, depending on the lighting and camera angles, some characters don't even look like their Vita counterparts. Roaming New Orleans in higher resolution is impressive, even though it doesn't achieve the level of detail of Black Flag.
By going from the 5-inch screen of the Vita to a inch television, I had an easier time noticing lighting effects like the orange hue of candles illuminating windows at night or torches lit in the villages of the bayou. It's easy to travel in the bayou. If you're the type who expects HD remasters to be an opportunity for developers to fix the original version's bugs, expect some minor disappointments with Liberation HD. Don't be surprised if characters are positioned oddly during conversations, and don't expect rope swing functionality to work consistently.
There are even issues that work to your benefit, such as when the game skips an entire combat sequence altogether. And while this game retains the series' notoriety system, it's easy to avoid confrontation. Guards are so slow to react to Aveline's presence that I didn't need to waste time tearing down wanted posters to decrease her notoriety.
Assassin's Creed III: Liberation HD Review
Gerald's bland personality puts the "mild" in mild-mannered. This ease of play speaks not only to Liberation HD's low difficulty level, but also to the lack of incentives to deviate from the storyline.
The game isn't short on side missions, which include a foot race, the theft of a ship, and the freeing of slaves. Liberation HD does a poor job of letting you know that these missions exist, especially when the game doesn't raise financial hurdles that force you to raise funds and take a break from the story. Many missions in Assassin's Creed IV: